the mod is designed for compatibility and to prevent quest-breaking. Today we are talking to two authors from the Witcher 3 community: wiggolp and Damastor - both of whom have managed to create new quest mods for the game. Title = 0x000fa8d2, - 'Use your Witcher Senses to find out what's killing drowners near the lake. How To Install Mods Witcher 3 Recipes with ingredients,nutritions,instructions and.
The game also can be an enjoyable for those who are inexperienced and are looking to just immerse themselves in the Witcher lore. UniqueScriptIdentifier = 'Investigate case of dead drowners around lake', The Witcher 3 game offers and awesome experience, and with the mods available crafted by the community, there’s always new ways to experience the game. Like under - gameplay/journal/quests/mq4003lake.journal, this is an example of what it contains: baseName = 'Investigate case of dead drowners around lake', I've tried using some of the lines from w3journal.txt too, but everything I can think of using, doesn't work.
I've tried just about everything I can think of from those two files, like:Īddfact(mq4003_drowner_checked) and addfact(mq4003_drowner_checked_complete) but that doesn't work. I just don't know how any of it works into a command for addfact/removefact. = quests/minor_quests/kaer_morhen/mq4003_lake.w2phase:Īs well as the information in 'w3journal' text, if it helps to know. This is what I'm already aware of and can't figure out how to use/form into commands: